Intel patents multi-chip GPU design

 Apparently, in the future, Intel may resort to using a multi-chip design in Arc series gaming graphics cards, as indicated by a patent discovered by Twitter user @Underfox3 . The multi-chip design of the GPU implies the presence of several computing chips combined into a single GPU. Among other things, this design allows you to reduce production costs and increase yield.



According to the patent, it would work something like this: draw calls are passed to a “multiple” GPUs, the main GPU tile performs an initial pass of the entire scene, creating data and dividing the scene into separate parts, which will be rendered on both the main and the main tile. additional GPU tiles. In other words, each compute tile will render its portion of the image in a checkerboard pattern to create a single frame.



It is clear that this is just a patent and not a fact that Intel will bring it to life, however, the use of several computing crystals in graphics processors looks like a very interesting undertaking if it is correctly implemented. AMD and NVIDIA have tried to advance multi-GPU technology by merging them together using CrossFire and SLI, but this has not been successful due to high cost and little or no performance gain.

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