Google adds next-generation gaming technology to Chrome 94

Not so long ago, Google released a beta version of the browser Chrome 94, in which developers have integrated new web standards to improve the gameplay in the browser. The upcoming WebCodecs API will make cloud gaming easier and faster, and the experimental WebGPU will help browser game developers optimize the use of computing power on user computers.

Google adds next-generation gaming technology to Chrome 94


WebCodecs is an API designed to provide developers with improved access to video encoding / decoding codecs, which are part of the browser and are used to handle video streams. While Chrome already has video playback tools, they are not always suitable for cloud gaming, where lower latency is an issue. WebCodecs is designed to simplify and accelerate the output of an incoming video stream to the screen, possibly due to hardware decoding. In theory, the new API will improve performance on slow computers, for whose owners cloud gaming can be a popular service.

As for WebGPU, it will give web developers greater access to the graphics power of user computers by allowing the device's native graphics API (similar to Apple's Metal, Microsoft's DirectX 12, or Vulkan). In simple terms, it will be easier for developers to interact with the device's graphics card directly, avoiding the need to go through other levels that can slow down the performance. It is assumed that WebGPU is the next generation version of WebGL and allows developers to use the OpenGL framework. In the future, this technology should make it easier to create graphically rich games that run in the browser, leveraging the full capabilities of the current generation of GPUs.

Note that both technologies will prove useful for more than just creating games. Zoom has expressed interest in using WebCodecs for video conferencing, and WebGPU is suitable for rendering 3D models in the browser or accelerating machine learning. Both technologies are developed by the W3C consortium and are open standards, so they have already begun to be tested in several other browsers. According to reports, WebCodecs will be part of the stable version of Chrome 94, while WebGPU is a more experimental technology that will continue to be tested until early next year.

 framework. In the future, this technology should make it easier to create graphically rich games that run in the browser, leveraging the full capabilities of the current generation of GPUs.

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